Stasis that shit!
Where is his stasis pack? Dead Space without stasis is cruel.
I liked the 'camera' work. Opening shots had a nearly professional quality.
Dynamic, interesting spin
Good overall. Most of the animation had nice flow, although it could have been tighter in some of those low angle shots. Also, it looked like you were trying to cut down on the work you had to do by using shear and scale effects; it looked cheesy. Otherwise, keep up the good work.
So what is this?
Wall jump the whole way. Amidoingitrite?
This doesn't work with webcams and your link shouldn't activate with a mouse-over.
: ) <3
I admire your game more for its atmospheric qualities than the actual content, which seems a mawkish imitation of cinematic depression. Still, I admire the repetitive element that you mentioned in your description. It is unique because it actually requires that you 'die' to progress in the game as well as giving you a chance to explore variations in you actions.
About the final scene though-- what is the idea? Did everyone else do themselves in too, or did they simply disappear in a dreamlike fashion?
cult horror cinematic
Thumbs up. d *_* b
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